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Monday, March 31, 2014

Moonlord LEVEL 60 SKILL BUILD Update

Moonlord fight from a distance as most of their skills are ranged and their skills are very flashy. He is more agile and mobile then his counterpart the Gladiator as he can cast skills and move to attack from another direction. Magic Damage is always one stat you would need to aim as your weapons are not made to add Magic Attack and the swords are always made for the Physical Damage to be higher just like the Longbow and Crossbow for Bow masters.
Paralyze is one of the few stats you want to take note of as most of your skills can stagger and flinch opponents easily having more of this stat is better but there is no need to find heraldry plates that have this stat.
His weapon of choice is the sword.

Pros:
  • Has some super armor breaking skills.
  • His buffs can help in raids and dungeons as he can increase damage dealt on the opponent.
  • Very mobile and has skill that removes debuffs.
  • Highlander can save your allies in raids.
His ranged skills allow him to deal damage without going near.


Cons:
  • You will need to forgo critical to allow your magic damage to get higher.
    • Swords are not naturally added for Magic Damage and your Physical Damage would be higher.
    The skill build is just here to guide you and can be changed to your preference. This skill build is purely built to my way of playing. I would be noting at the skill descriptions to show which skills could be changed if you would not want to add the skills. So enjoy!
    The build would be written and explained in the context of a hybrid build (Semi-survivable ), No Parry, Pure PvE and PvP build are attached below.




    ALTERNATE BUILD





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